Wash ashore
You start with wet clothes and an unfamiliar coastline. Read the land first, then decide where the first piece of wood comes from.
You wake up alone on a beach: gather shells, cut wood, fish and cook, trade a little with the islanders, raise a camp piece by piece, then sail across the archipelago and look for the tree the stories keep mentioning. Single-player 3D island survival and exploration, with saves kept on your device.
You start with wet clothes and an unfamiliar coastline. Read the land first, then decide where the first piece of wood comes from.
Walk the tideline for shells, head into the trees for wood, and move the materials scattered around the island into your pack.
Cast from the shore and turn what you catch into a meal that keeps you going; fish and ingredients are tracked in your pack.
Make small trades with the islanders for the materials you are missing, and raise the tent, the stove and the supply spot step by step.
Once the boat is ready, the chart shows your position as you move, so you can see which island you are closest to.
Follow what the islanders say, collect the clues, and let the story open up as you reach new places.
Someone on the island will stay with you and keep the camp company while you are out on the water.
When a view is worth keeping, take a polaroid and save it to your photo library to look back on later.
No online matches and no limited-time events. You can fish for a while, or spend the whole evening fixing up the camp.
Cut wood first or cast the line first, either works. The pack, the camp and the boat move forward on your terms.
The Sacred Tree clues are spread across the archipelago, and the story connects as you follow what the islanders say.
A polaroid writes the moment straight into your photo library, so sharing it does not need a separate screen recording.
A single-player game stops whenever you do, and progress is saved on the device for next time.
No account, no advertising, no in-app purchase, and no access to contacts, location or the contents of your photo library.
The game runs entirely on the device. There is no multiplayer, no server and no cloud save, so a new device or a reinstall will not bring an old save back.
Both iPhone and iPad use a landscape layout, and iOS/iPadOS 26.5 or later is required.
Photos are written only when you choose to save a polaroid. The game does not read your library, and it does not use the camera, microphone, location, contacts or notifications.
When the system provides it, the guide may use Apple's on-device language model and runs on the device only, so no prompt is sent to a server. When it is unavailable, the game uses scripted hints.
No. Island Life is a single-player game. Saves, settings and progress stay on your device, with no account and no server.
No. The current version has no analytics, advertising, tracking or third-party SDK, and it does not use an advertising identifier.
Only when you choose to save a polaroid, and only to add that one image to your photo library. The permission is add-only; the game does not read, edit or delete your photos.
iPhone and iPad, played in landscape, with iOS/iPadOS 26.5 or later.
Delete the save from Settings inside the game, or delete the app to remove all local data. There is no server-side copy.
When the system provides it, the guide may use Apple's on-device language model and runs on the device only. When it is unavailable the game falls back to scripted hints.
Read the privacy policy, terms of use, support paths and local data notes. The current version is preparing for the App Store, requires iOS/iPadOS 26.5 or later, and the App Store link will be added once it is live.